Web Development with the Mac (Developer Reference, #19) (Developer References)
by Aaron Vegh
Everything you need to know to create Web sites using your Mac Create and deploy striking Web sites and apps on a Mac for your own business or for clients using the essential techniques in this focused guide. While most Web site how-tos are geared toward either designers or programmers, this detailed book covers both aspects, helping you develop the complete skill sets that you'll need professionally. Tap all of the out-of-the-box perks that Apple has to offer for Web development with these tech...
Objective-C for Absolute Beginners
by Gary Bennett, Brad Lees, and Mitchell Fisher
It seems as if everyone is writing applications for Apple's iPhone and iPad, but how do they all do it? It's best to learn Objective-C, the native language of both the iOS and Mac OS X, but where to begin? Right here, even if you've never programmed before! Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone, or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you'll learn to think in...
iPhone and iOS 5 Advanced App Development
by . video2brain and Robert Turrall
This focused workshop provides 4 hours of high-quality video training on advanced iPhone and iOS 5 App development presented by expert iOS developer Robert Turrall. Robert will guide you through the more advanced iOS Application Development topics including multithreading and performance issues, adding Twitter Integration to Applications. Other recent additions to the CocoaTouch Framework for iOS5 will also be covered. Starting with a short overview of each of the areas to be covered, the video...
Learn Cocoa on the Mac
by Jack Nutting, David Mark, and Jeff LaMarche
The Cocoa frameworks are some of the most powerful frameworks for creating native desktop applications available on any platform today, and Apple gives them away, along with the Xcode development environment, for free! However, for a first-time Mac developer, just firing up Xcode and starting to browse the documentation can be a daunting task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with...
Beginning IOS 5 Games Development: Using the IOS SDK for iPad, iPhone and iPod Touch
by Lucas Jordan
iPhone OS Development: Your visual blueprint for developing apps for Apple's mobile devices provides essential tips, tricks, and techniques for developing for the iPad, iPhone, or iPod touch. This book covers everything from the key features of the Objective-C language, to hands-on tips for getting the most from the Apple SDK, to inside information about programming the touch screen, accelerometer, GPS, graphics, sound, and connectivity. It includes all of the information a new developer needs t...
Beginning Swift Games Development for IOS
by James Goodwill and Wesley Matlock
Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In response, James Goodwill, Wesley Matlock and Apress introduce you to this book, Beginning Swift Games Development for iOS. In this book, you'll learn the fundamental elements of the new Swift language as applied to game development for iOS. In part 1, you...
The first definitive, comprehensive reference to the Objective-C language core and Foundation class libraries, Objective-C Essential Reference recognizes that your time is valuable and your attention is precious. Whether you develop for iOS, OS X, or both, it has been organized and indexed to give you instant access to what you really need to solve your problem right now: concise, complete details about how the language and libraries actually work, supported by brief code snippets wherever they...
The Art of the App Store: The Business of Apple Development
by Tyson McCann
Hands-On Design Patterns with Swift
by Florent Vilmart, Giordano Scalzo, and Sergio De Simone
From learning about the most sought-after design patterns to a comprehensive coverage of architectural patterns and code testing, this book is all you need to write clean, reusable codeKey FeaturesWrite clean, reusable and maintainable code, and make the most of the latest Swift version.Analyze case studies of some of the popular open source projects and give your workflow a huge boostChoose patterns such as MVP, MVC, and MVVM depending on the application being builtBook DescriptionSwift keeps g...
PowerPoint for The Advanced iOS 6 Developer's Cookbook (Developer's Library)
by Erica Sadun
2D IOS & Tvos Games by Tutorials
by Ray Wenderlich, Mike Berg, and Michael Briscoe