This book constitutes the refereed proceedings of the 8th Brazilian Symposium on Bioinformatics, BSB 2013, held in Recife, Brazil, in November 2013. The 18 regular papers presented were carefully reviewed and selected for inclusion in this book. The papers cover all aspects of bioinformatics and computational biology.
Fuzzy Logic and Applications (Lecture Notes in Computer Science, #8256) (Lecture Notes in Artificial Intelligence, #5571)
This volume constitutes the thoroughly refereed post-workshop proceedings of the 6th International Workshop on Fuzzy Logic and Applications held in September 2005. The 50 revised full papers and 32 short papers presented together with three invited papers were carefully reviewed and selected from 86 submissions. The papers are organized in topical sections on neuro-fuzzy systems, fuzzy logic and possibility theory, pattern recognition, evolutionary algorithms, control, bioinformatics, image proc...
Foundations of 3D Graphics Programming
by Jim X Chen and Chunyang Chen
OpenGL, which has been bound in C, is a seasoned graphics library for scientists and engineers. As we know, Java is a rapidly growing language becoming the de facto standard of Computer Science learning and application development platform as many undergraduate computer science programs are adopting Java in place of C/C++. Released by Sun Microsystems in June 2003, the recent OpenGL binding with Java, JOGL, provides students, scientists, and engineers a new venue of graphics learning, research,...
Computer Vision: Algorithms and Applications explores the variety of techniques commonly used to analyze and interpret images. It also describes challenging real-world applications where vision is being successfully used, both for specialized applications such as medical imaging, and for fun, consumer-level tasks such as image editing and stitching, which students can apply to their own personal photos and videos. More than just a source of "recipes," this exceptionally authoritative and compreh...
The two-volume set LNCS 8111 and LNCS 8112 constitute the papers presented at the 14th International Conference on Computer Aided Systems Theory, EUROCAST 2013, held in February 2013 in Las Palmas de Gran Canaria, Spain. The total of 131 papers presented were carefully reviewed and selected for inclusion in the books. The contributions are organized in topical sections on modelling biological systems; systems theory and applications; intelligent information processing; theory and applications of...
Control, Computation and Information Systems (Communications in Computer and Information Science, #140)
This book constitutes the refereed proceedings of the International Conference on Logic, Information, Control and Computation, ICLICC 2011, held in Gandhigram, India, in February 2011. The 52 revised full papers presented were carefully reviewed and selected from 278 submissions. The papers are organized in topical sections on control theory and its real time applications, computational mathematics and its application to various fields, and information sciences focusing on image processing and...
24th Aipr Workshop On Tools & Techniques For Mod
Visual Perception for Manipulation and Imitation in Humanoid Robots (Cognitive Systems Monographs, #4)
by Pedram Azad
In recent yearswe haveseen considerableadvances in the development of - manoid robots, that is robots with an anthropomorphic design. Such robots should be capable of autonomously performing tasks for their human users in changing environments by adapting to these and to the circumstances at hand. To do so, they as well as any kind of autonomous robot need to have some way of understanding the world around them. We humans do so by our senses, both our far senses vision and hearing (smelling too)...
Gamblers have been trying to figure out how to game the system since our ancestors first made wagers over dice fashioned from knucklebones: in revolutionary Paris, the 'martingale' strategy was rumoured to lead to foolproof success at the roulette table; now, in the 21st century, professional gamblers are using cutting-edge techniques to tilt the odds further in their favour. At the roulette wheel, card table or racecourse, science is giving us the competitive edge over opponents, casinos and b...
Advanced Technologies in Ad Hoc and Sensor Networks (Lecture Notes in Electrical Engineering, #295)
Advanced Technologies in Ad Hoc and Sensor Networks collects selected papers from the 7th China Conference on Wireless Sensor Networks (CWSN2013) held in Qingdao, October 17-19, 2013. The book features state-of-the-art studies on Sensor Networks in China with the theme of "Advances in wireless sensor networks of China". The selected works can help promote development of sensor network technology towards interconnectivity, resource sharing, flexibility and high efficiency. Researchers and enginee...
Hands-On Machine Learning with Scikit-Learn, Keras, and Tensorflow
by Geron Aurelien
Programming Logics (Theoretical Computer Science and General Issues, #7797)
This Festschrift volume, published in memory of Harald Ganzinger, contains 17 papers from colleagues all over the world and covers all the fields to which Harald Ganzinger dedicated his work during his academic career. The volume begins with a complete account of Harald Ganzinger's work and then turns its focus to the research of his former colleagues, students, and friends who pay tribute to him through their writing. Their individual papers span a broad range of topics, including programming...
This book constitutes the thoroughly reviewed post-proceeding of International Workshops on Coordination, Organization, Institutions and Norms in Agent Systems, COIN@AAMAS 2012, held in Valencia, Spain in June 2012. The 13 revised full papers presented together with 1 invited talk went through several rounds of reviewing and revision and were carefully selected for presentations. The papers are organized in topical sections on compliance and enforcement, norm emergence and social strategies, r...
Intelligence Science and Big Data Engineering (Lecture Notes in Computer Science, #8261)
This book constitutes the thoroughly refereed post-conference proceedings of the 4th International Conference on Intelligence Science and Big Data Engineering, IScIDE 2013, held in Beijing, China, in July/August 2013. The 111 papers presented were carefully peer-reviewed and selected from 390 submissions. Topics covered include information theoretic and Bayesian approaches; probabilistic graphical models; pattern recognition and computer vision; signal processing and image processing; machine le...
Cameras for 3D depth imaging, using either time-of-flight (ToF) or structured light sensors, have received a lot of attention recently and have been improved considerably over the last few years. The present techniques make full-range 3D data available at video frame rates, and thus pave the way for a much broader application of 3D vision systems.A series of workshops have closely followed the developments within ToF imaging over the years. Today, depth imaging workshops can be found at every ma...
Logic, Language, and Computation (Theoretical Computer Science and General Issues, #7758)
This book constitutes the refereed proceedings of the 9th International Tbilisi Symposium on Logic, Language, and Computation, TbiLLC 2011, held in Kutaisi, Georgia, in September 2011. The book consists of summaries of 3 tutorials presented at the symposium together with 13 full papers that were carefully reviewed and selected from the submissions. The papers are organized in two sections, one on Language and one on Logic and Computation. The range of topics covered in the Language section incl...
Bioinformatics Research and Applications (Lecture Notes in Bioinformatics, #6053)
th The 6 International Symposium on Bioinformatics Research and Applications (ISBRA2010)washeldduringMay23-26,2010attheUniversityofConnecticut, Storrs, Connecticut. The symposium provided a forum for the exchange of new results and ideas among researchers, developers, and practitioners working on all aspects of bioinformatics, computational biology, and their applications. The program of the symposium included 20 contributed papers selected by the ProgramCommittee from 57 submissions received in...
These volumes contain carefully edited selections of papers that were presented at the Symposium on Trends in Approximation Theory, held in May 2000, and at the Oslo Conference on Mathematical Methods for Curves and Surfaces, held in July 2000. Both contain several invited surveys written by leading experts in the field, along with contributed research papers on the most current developments in approximation theory and in the theory and application of curves and surfaces. These books will be of...
The LNCS journal Transactions on Rough Sets is devoted to the entire spectrum of rough sets related issues, from logical and mathematical foundations, through all aspects of rough set theory and its applications, such as data mining, knowledge discovery and intelligent information processing, to relations between rough sets and other approaches to uncertainty, vagueness, and incompleteness, such as fuzzy sets and theory of evidence. Volume XVII is a continuation of a number of research streams w...
Gazing at Games (Synthesis Lectures on Computer Graphics and Animation)
by Veronica Sundstedt
Eye tracking is a process that identifies a specific point in both space and time that is being looked at by the observer. This information can also be used in real-time to control applications using the eyes. Recent innovations in the video game industry include alternative input modalities to provide an enhanced, more immersive user experience. In particular, eye gaze control has recently been explored as an input modality in video games. This book is an introduction for those interested in us...
Image Statistics in Visual Computing
by Tania Pouli, Douglas Cunningham, and Erik Reinhard
To achieve the complex task of interpreting what we see, our brains rely on statistical regularities and patterns in visual data. Knowledge of these regularities can also be considerably useful in visual computing disciplines, such as computer vision, computer graphics, and image processing. The field of natural image statistics studies the regularities to exploit their potential and better understand human vision. With numerous color figures throughout, Image Statistics in Visual Computing cove...