Supported with code examples and the authors' real-world experience, this book offers the first guide to engine design and rendering algorithms for virtual globe applications like Google Earth and NASA World Wind. The content is also useful for general graphics and games, especially planet and massive-world engines. With pragmatic advice throughout, it is essential reading for practitioners, researchers, and hobbyists in these areas, and can be used as a text for a special topics course in comp...
Data Stewardship for Open Science: Implementing FAIR Principles has been written with the intention of making scientists, funders, and innovators in all disciplines and stages of their professional activities broadly aware of the need, complexity, and challenges associated with open science, modern science communication, and data stewardship. The FAIR principles are used as a guide throughout the text, and this book should leave experimentalists consciously incompetent about data stewardship and...
Image and Video Compression
by Madhuri A. Joshi, Mehul S. Raval, Yogesh H. Dandawate, Kalyani R. Joshi, and Shilpa P. Metkar
Image and video signals require large transmission bandwidth and storage, leading to high costs. The data must be compressed without a loss or with a small loss of quality. Thus, efficient image and video compression algorithms play a significant role in the storage and transmission of data.Image and Video Compression: Fundamentals, Techniques, and
This book is for the hobbyists, builders, and programmers who want to build and control their very own robots beyond the capabilities provided with the LEGO EV3 kit. You will need the LEGO MINDSTORMS EV3 kit for this book. The book is compatible with both the Home Edition and the Educational Edition of the kit. You should already have a rudimentary knowledge of general programming concepts and will need to have gone through the basic introductory material provided by the official LEGO EV3 tutori...
Learn Mobile Game Development in One Day Using Gamesalad
by Jamie Cross
Computational Exome and Genome Analysis (Chapman & Hall/CRC Computational Biology)
by Peter N. Robinson, Rosario Michael Piro, and Marten Jager
Exome and genome sequencing are revolutionizing medical research and diagnostics, but the computational analysis of the data has become an extremely heterogeneous and often challenging area of bioinformatics. Computational Exome and Genome Analysis provides a practical introduction to all of the major areas in the field, enabling readers to develop a comprehensive understanding of the sequencing process and the entire computational analysis pipeline.
Clustering and Routing Algorithms for Wireless Sensor Networks
by Pratyay Kuila and Prasanta K. Jana
Wireless Sensor Networks have a wide range of applications in different areas. Their main constraint is the limited and irreplaceable power source of the sensor nodes. In many applications, energy conservation of the sensor nodes and their replacement or replenishment due to the hostile nature of the environment is the most challenging issue. Energy efficient clustering and routing are the two main important topics studied extensively for this purpose. This book focuses on the energy efficient c...
Cunning Machines (Chapman & Hall/CRC Artificial Intelligence and Robotics)
by Jedrzej Osinski
There are many myths and mistakes which make the topics of artificial intelligence complex and confusing. But the truth is that the foundations of AI are not rocket science. People do not need a PhD to understand how a basic neural network works. In fact, one does not even need computer skills to learn this. Cunning Machines: Your Pocket Guide to the World of Artificial Intelligence explains the main concepts: what does AI really mean, where do we find it, how do scientists try to evaluate it,...
Introduction to 3D Game Engine Design Using DirectX 9 and C#
by Marshall Harrison
This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.
Learning DirectX is a challenge even for experienced programmers, but with the newly developed Managed DirectX, development is easier and more straightforward. Managed DirectX (part of DirectX 9)allows developers to use their language of choice, (e.g. VB.NET, C# or C++.Net) to develop commercial-quality multimedia applications. The DirectX 9 Graphics Developer's Handbook walks users throughthe development of an entire graphics application with DirectX 9 in a simple, step-by-step fashion. Each ch...
Temporal Data Mining (Chapman & Hall/CRC Data Mining and Knowledge Discovery Serie)
by Theophano Mitsa
Temporal data mining deals with the harvesting of useful information from temporal data. New initiatives in health care and business organizations have increased the importance of temporal information in data today.From basic data mining concepts to state-of-the-art advances, Temporal Data Mining covers the theory of this subject as well as its app
Introduction to Proteins (Chapman & Hall/CRC Mathematical and Computational Biology) (Chapman & Hall/CRC Computational Biology)
by Amit Kessel and Nir Ben-Tal
As the tools and techniques of structural biophysics assume greater roles in biological research and a range of application areas, learning how proteins behave becomes crucial to understanding their connection to the most basic and important aspects of life. With more than 350 color images throughout, Introduction to Proteins: Structure, Function,
AI Knowledge Transfer from the University to Society
AI Knowledge Transfer from the University to Society: Applications in High-Impact Sectors brings together examples from the "Innovative Ecosystem with Artificial Intelligence for Andalusia 2025" project at the University of Seville, a series of sub-projects composed of research groups and different institutions or companies that explore the use of Artificial Intelligence in a variety of high-impact sectors to lead innovation and assist in decision-making. Key Features Includes chapters on heal...
Part of the new "GameDev.net" series, "Basic Design and Content Creation: A GameDev.net Collection" features a compilation of the best beginner to intermediate game design, visual art creation, and sound for video games articles from GameDev.net, chosen by the editors. All articles have been updated and revised for the current technology, and the book also includes brand new articles never before published. The book includes a foreword from a leading member of the GameDev.net team and is a great...
The first two chapters will provide you with grounding in Monkey. In each subsequent chapter you will create a complete game deployable to either iOS, Android, HTML5, FLASH, OSX, Windows and XNA. The last chapter will show you how to monetize the games so you can be commercially successful in the app development world. Do you want to quickly create games deployable to all the major desktop and mobile platforms?, if so look no further. You will learn how to utilize the highly versatile Monkey com...
Optimization of Sustainable Enzymes Production
This book is designed as a reference book and presents a systematic approach to analyze evolutionary and nature-inspired population-based search algorithms. Beginning with an introduction to optimization methods and algorithms and various enzymes, the book then moves on to provide a unified framework of process optimization for enzymes with various algorithms. The book presents current research on various applications of machine learning and discusses optimization techniques to solve real-life p...
Praise for the first edition: ... superb, beautifully written and organized work that takes an engineering approach to systems biology. Alon provides nicely written appendices to explain the basic mathematical and biological concepts clearly and succinctly without interfering with the main text. He starts with a mathematical description of transcriptional activation and then describes some basic transcription-network motifs (patterns) that can be combined to form larger networks. - Nature [Thi...