Learn Gamification for iOS Development: Adding Game Elements to Other Types of Apps
by Marty Resnick
Gamification is an increasingly popular topic. Certain elements found in game apps can be utilized and re-used as appropriate to build or enhance other types of apps, such as business or utility apps for travel, contests and more. Many books discuss the emerging engagement platforms around Gamification, but don't offer you the practical implementation details that this book goes into detail with. Learn Gamification for iOS Development by Marty Resnick is the first book of its kind to show you...
Behavior Trees in Robotics and AI (Chapman & Hall/CRC Artificial Intelligence and Robotics)
by Michele Colledanchise and Petter OEgren
Behavior Trees (BTs) provide a way to structure the behavior of an artificial agent such as a robot or a non-player character in a computer game. Traditional design methods, such as finite state machines, are known to produce brittle behaviors when complexity increases, making it very hard to add features without breaking existing functionality. BTs were created to address this very problem, and enables the creation of systems that are both modular and reactive. Behavior Trees in Robotics and AI...
Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOSKey FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook DescriptionFlutter is a modern reactive mobile framework that remov...