Sketching in Human Computer Interaction: A Practical Guide to Sketching Theory and Application

by Makayla Lewis and Miriam Sturdee

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Book cover for Sketching in Human Computer Interaction

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Sketching is a universal activity that first appears when we play as children, but later, it is often overlooked as a useful skill in adult work – yet it can bring multiple benefits to research and practice in multiple domains.

Specifically, Human Computer Interaction embraces interdisciplinary practices, and amongst those, sketching has proven to be a valuable addition to the skill set of researchers, practitioners, and educators in both academia and industry. Many individuals lack the confidence to take up pen and paper after years of non-practice, but it is possible to re-learn these lost skills, improve on them, and apply them in practical ways to all areas of work and research.

This book takes the reader on an active journey in sketching: from scribbles and playful interpretations to hands-on practical applications in storyboarding, and further, in examining qualitative analysis using sketching practice in HCI. Readers will learn a wide range of techniques andapplied methods for utilizing sketching within the context of HCI, guided by the experienced authors, and join the larger community of those who employ (and enjoy) sketching in Human Computer Interaction.


  • ISBN13 9783031501357
  • Publish Date 28 October 2024
  • Publish Status Forthcoming
  • Publish Country CH
  • Imprint Springer International Publishing AG
  • Edition 2024 ed.
  • Format Paperback
  • Pages 309
  • Language English