An "up-close-and-personal" interview-based look at video game developers from various studios, examining their industry experience and highlighting key moments working on keystone video games. Insightful narratives shed light on critical aspects of the video game industry, providing behind-the-scenes glimpses of the games industry. Each developer-centric chapter goes into detail about their history and experience. picking out specific projects that were particularly important to the video game industry, such as being one of the first games to use 3D graphics, positional audio, or an early adopter of skeletal animation techniques.
- ISBN13 9780429545832
- Publish Date 15 February 2020
- Publish Status Permanently Withdrawn
- Out of Print 29 April 2021
- Publish Country GB
- Publisher Taylor & Francis Ltd
- Imprint Routledge Cavendish
- Format eBook
- Pages 275
- Language English