Beginning Opengl: Game Programming

by Dave Astle and Kevin Hawkins

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Book cover for Beginning Opengl

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This book provides new game programmers with a complete introduction to 3D game programming using OpenGL. All of the basic elements of OpenGL as it applies to game development are covered. Readers will learn how to apply these elements to games. The material is presented in an easy-to-learn manner, completely accessible to beginning programmers, with complete but concise coverage to ensure the highest value to readers.
  • ISBN10 1592003699
  • ISBN13 9781592003693
  • Publish Date 19 March 2004
  • Publish Status Out of Print
  • Out of Print 27 May 2015
  • Publish Country US
  • Publisher Cengage Learning, Inc
  • Imprint Premier Press
  • Pages 310
  • Language English