Programming the Nintendo Gameboy Advance

by John Seghers and Jonathan S. Harbour

Andre LaMothe (Secondary Author)

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Book cover for Programming the Nintendo Gameboy Advance

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Develop your own games for the Nintendo Game Boy Advance! Now you can write, compile, and run Game Boy programs right on your Windows desktop! "Programming the Nintendo Game Boy Advance: The Unofficial Guide" will show you how you can use the free HAM SDK to create your own games for the Game Boy Advance. When you?re ready to take the game off of your desktop and run it on a real Game Boy, you?ll get plenty of coverage on your options with multi-link cables and flash linkers as well as details for purchasing either. Staying focused as a true console programming book, "Programming the Nintendo Game Boy Advance: The Unofficial Guide" gives you the tips and skills that you need to develop a career as a console game programmer. All you need to get started is experience programming with C and professional game programming aspirations.
  • ISBN10 1931841780
  • ISBN13 9781931841788
  • Publish Date 3 September 2003
  • Publish Status Cancelled
  • Out of Print 1 November 2004
  • Publish Country US
  • Publisher Cengage Learning, Inc
  • Imprint Premier Press
  • Format Paperback
  • Pages 450
  • Language English