This book explores how the principles of art directing devised in theater, film, and TV can better inform game design. It compares how a game is built, a film is constructed, a play is produced, and a TV show gets shot and examines the ways game design can learn from other fields. The authors cover scriptwriting, set design, costume design, and lighting design. They also offer specific guidelines for designing successful games and include interviews with experts from games, TV, film, and theater.
- ISBN10 1439871817
- ISBN13 9781439871812
- Publish Date 15 March 2017
- Publish Status Active
- Publish Country US
- Publisher Taylor & Francis Inc
- Imprint CRC Press Inc
- Format eBook
- Pages 300
- Language English