HANDS-ON AL WITH JAVA: SMART GAMING, ROBOTS, AND MORE

by Edwin Wise

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Book cover for HANDS-ON AL WITH JAVA:  SMART GAMING, ROBOTS, AND MORE

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This book helps you: demystify AI and make it work - or play; give your robot uncanny abilities; build programs that work intelligently with humans; add smarts to computer games; program optimal path-finding for machining and robotics; and, learn artificial intelligence with Do-It-Yourself Projects. Edwin Wise's "Hands-On AI with Java" shows you how to put AI techniques to work in a wide variety of useful and entertaining ways. Robot builders, hobbyists, game developers, automated-help-desk programmers, and even manufacturing engineers can take advantage of Wise's clear explanations and generous samples of customizable Java code.This book shows you how to: give computer game characters role-playing and decision-making skills; simulate evolution to find solutions to hard problems; develop machine-to-human text interactions for help desks, adventure games, computerized tutorials, and Web agents; guide machine tools for intelligent behavior, such as tool-path optimization and efficient sheet utilization; teach your computer to play strategy games; and, solve control problems, including the classic inverted-pole problem.
With its own helpful Web site (and an author who answers e-mails), "Hands-On AI with Java" is the perfect starting point in artificial intelligence.
  • ISBN13 9780071424967
  • Publish Date 16 March 2004
  • Publish Status Out of Print
  • Out of Print 5 August 2009
  • Publish Country US
  • Publisher McGraw-Hill Education - Europe
  • Imprint McGraw-Hill Professional
  • Format Paperback
  • Pages 340
  • Language English