If you are hooked on video games and have a basic knowledge of C++ and visual programming, you will be hooked on Beginning Game Programming. Clear, practical lessons based on C++ programming are the basis of this book's lessons. By focusing on the Windows API to construct games, you will learn game theory in double-buffered graphics, sprite animation, digitized sound effects and music. A fully functional game engine provided on CD, along with tools, code and graphics, will give you the ability to create your own games in the future. Learn the art and science of game programming with help from Beginning Game Programming.
- ISBN10 0672326590
- ISBN13 9780672326592
- Publish Date 19 July 2004
- Publish Status Active
- Publish Country US
- Publisher Macmillan Computer Publishing (a Pearson Education company)
- Imprint Sams Publishing
- Pages 624
- Language English