MTA 98-374 Exam Cram: Gaming Development Fundamentals

by Jonathan S. Harbour

0 ratings • 0 reviews • 0 shelved
Book cover for MTA 98-374 Exam Cram

Bookhype may earn a small commission from qualifying purchases. Full disclosure.

MTA 98-374 Exam Cram is the most complete and effective late-stage study guide for Microsoft's brand-new MTA 98-374 Gaming Development Fundamentals certification exam. Fully aligned with the exam's objectives, it thoroughly reviews all the essentials of game development with XNA and other Microsoft technologies, including game design, hardware, graphics, and animation. Reflecting the attractive new Exam Cram design, it provides new Cram Savers, Cram Quizzes, and all these proven features:

Chapters mapping directly to the official exam objectives An extensive set of practice questions, including two full practice exams in the book, and another on CD Notes, tips, sidebars, cautions, test-taking strategies, and tips to make studying more effective and time-efficient Exclusive Cram Sheet tear-out card with last-minute study tips, acronyms, and memory joggers available nowhere else

Topics covered include:

Game design: game types, genres, player motivation, and more Core techniques: user interface design, components, capturing user data, and XNA Hardware: input/output devices, networking, game performance management, and platform differences Graphics: Rendering engines, planning for game state, and drawing objects Animation: animating basic characters, transforming objects, and working with collisions

This book brings together all the knowledge game developers need to walk into the exam room with confidence - and pass their MTA 98-374 exams with flying colors.

  • ISBN10 0789750317
  • ISBN13 9780789750310
  • Publish Date 28 September 2013
  • Publish Status Out of Print
  • Out of Print 27 April 2017
  • Publish Country US
  • Publisher Pearson Education (US)
  • Imprint Pearson IT Certification
  • Pages 400
  • Language English