Game AI Pro 360: Guide to Movement and Pathfinding: Guide to Movement and Pathfinding

by Steve Rabin

Steve Rabin (Editor)

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Book cover for Game AI Pro 360: Guide to Movement and Pathfinding

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques.

Key Features

  • Provides real-life case studies of game AI in published commercial games
  • Material by top developers and researchers in Game AI
  • Downloadable demos and/or source code available online
  • ISBN13 9780429617522
  • Publish Date 10 September 2019
  • Publish Status Permanently Withdrawn
  • Out of Print 5 August 2022
  • Publish Country GB
  • Publisher Taylor & Francis Ltd
  • Imprint CRC Press
  • Format eBook
  • Pages 296
  • Language English