This book explores the challenging and evolving world of the games writer. Split into four sections, it provides a general overview, then looks at what a games writer does - covering collaboration, narrative design, editing, and adaptations. The third section elaborates on the finer details of the craft such as environmental storytelling, layering stories, and sandbox design storytelling. The book finishes with hard-earned wisdom from over 50 writers working in the games industry today. Packed with practical samples, case studies and exercises, this book is essential reading for anyone interested in the world of games writing.
- ISBN10 1936420155
- ISBN13 9781936420155
- Publish Date 7 February 2012
- Publish Status Withdrawn
- Out of Print 5 July 2021
- Publish Country US
- Imprint Mercury Learning & Information
- Format Paperback
- Pages 300
- Language English
- URL https://degruyter.com/isbn/9781936420155