Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.
- ISBN10 141762499X
- ISBN13 9781417624997
- Publish Date 1 December 2002 (first published 18 October 2002)
- Publish Status Out of Print
- Imprint Turtleback Books
- Edition Turtleback School & Library ed.
- Language English