Mastering Unreal Technology, Volume III: Introduction to UnrealScript with Unreal Engine 3

by Jason Busby, Jeff Wilson, and David Owens, II

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Mastering Unreal Technology, Volume III: Introduction to UnrealScript with Unreal Engine 3 helps game developers take full advantage of UnrealScript to build powerful new games, and shows modders how to use UnrealScript to extend existing games in ways their creators never imagined. The only start-to-finish UnrealScript tutorial, it's authored by the world's leading Unreal Engine game development trainers, in close collaboration with Epic Games, the creator of Unreal Engine. The authors teach through real-world examples and sample code, not oversimplified theoretical exercises. Their start-to-finish coverage includes: " Understanding what UnrealScript can do in new games, and how it can be used to mod existing games " Working with UnrealScript classes, variables, operators, expressions, functions, control statements, and loops " Making the most of the UnrealScript preprocessor " Working with advanced UnrealScript features, including iterators, states, delegates, interfaces, and replication " Applying object-oriented techniques in the UnrealScript environment For professional game designers, independent modders, and students seeking a route into the game development industry, Mastering Unreal Technology, Volume III: Introduction to UnrealScript with Unreal Engine 3 will be simply indispensable.
  • ISBN10 0672330822
  • ISBN13 9780672330827
  • Publish Date 28 January 2011 (first published 1 January 2010)
  • Publish Status Out of Print
  • Publish Country US
  • Publisher Macmillan Computer Publishing (a Pearson Education company)
  • Imprint Sams Publishing
  • Pages 600
  • Language English