Game Testing [OP]: All in One

by Charles Schultz

0 ratings • 0 reviews • 0 shelved
Book cover for Game Testing [OP]

Bookhype may earn a small commission from qualifying purchases. Full disclosure.

An updated version of the bestselling, "Game Testing All In One", this book equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress. The reader is taken step-by-step through test design and other QA methods, using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.
  • ISBN10 1936420163
  • ISBN13 9781936420162
  • Publish Date 19 August 2011
  • Publish Status Temporarily Withdrawn
  • Out of Print 9 July 2021
  • Publish Country US
  • Imprint Mercury Learning & Information