Game Coding Complete, Fourth Edition

by Mike McShaffry and David Graham

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Book cover for Game Coding Complete, Fourth Edition

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Welcome to Game Coding Complete, Fourth Edition, the newest edition of the essential, hands-on guide to developing commercial-quality games. Written by two veteran game programmers, the book examines the entire game development process and all the unique challenges associated with creating a game. In this excellent introduction to game architecture, you’ll explore all the major subsystems of modern game engines and learn professional techniques used in actual games, as well as Teapot Wars, a game created specifically for this book.

This updated fourth edition uses the latest versions of DirectX and Visual Studio, and it includes expanded chapter coverage of game actors, AI, shader programming, LUA scripting, the C# editor, and other important updates to every chapter. All the code and examples presented have been tested and used in commercial video games, and the book is full of invaluable best practices, professional tips and tricks, and cautionary advice.
  • ISBN13 9781133776574
  • Publish Date 5 March 2012
  • Publish Status Out of Print
  • Out of Print 6 February 2017
  • Publish Country US
  • Imprint Cengage Learning, Inc
  • Edition 4th edition
  • Format Paperback
  • Pages 940
  • Language English