Fundamentals of Construction and Simulation Game Design

by Ernest Adams

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Book cover for Fundamentals of Construction and Simulation Game Design

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the construction and simulation game genre. This focused guide give you exactly what you need. It walks you through the process of designing for the construction and simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

  • ISBN10 0133812200
  • ISBN13 9780133812206
  • Publish Date 27 December 2013
  • Publish Status Active
  • Publish Country US
  • Imprint New Riders Publishing
  • Format eBook (EPUB)
  • Pages 48
  • Language English