Fundamentals of Vehicle Simulation Design

by Ernest Adams

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Book cover for Fundamentals of Vehicle Simulation Design

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You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the vehicle simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

  • ISBN10 0133812154
  • ISBN13 9780133812152
  • Publish Date 31 January 2014
  • Publish Status Permanently Withdrawn
  • Out of Print 11 December 2023
  • Publish Country US
  • Imprint New Riders Publishing
  • Format eBook (EPUB)
  • Pages 48
  • Language English