Although 3ds Max is highly popular, there is currently a lack of thorough, instructional material specific to game art development. Beginning Game Art in 3ds Max 8 will teach by example, showing how to create art that could be used in a real game and explaining why it needs to be created in a specific way. It will include many step-by-step exercises enabling readers to practice what they are learning along the way. After learning the fundamentals of 3ds Max 8, readers will cover everything from building game objects, worlds, and characters, to rigging characters and animating for games.
- ISBN10 1592009093
- ISBN13 9781592009091
- Publish Date 14 May 2014 (first published 8 December 2005)
- Publish Status Active
- Publish Country US
- Imprint Cengage Learning
- Format Hardcover
- Pages 369
- Language English