A guide to the theory behind game design which shows games programmers how to use the powerful tools available in the C++ programming language to build games for MS DOS computers. The accompanying CD-ROM includes Theatrix, a C++ class library for creating games as well as modelling software, sound files and rendering software. The book focuses on basic games techniques, such as high-speed graphics and 3D modelling, and shows programmers how to create games and games toolkits.
- ISBN10 155851449X
- ISBN13 9781558514492
- Publish Date 30 July 1995
- Publish Status Out of Print
- Out of Print 15 October 1999
- Publish Country US
- Publisher John Wiley & Sons Inc
- Imprint Hungry Minds Inc,U.S.
- Pages 400
- Language English