Blender to Unity Workflows

by Alan Thorn

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Book cover for Blender to Unity Workflows

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Blender and Unity together is the ultimate toolkit for the indie developer looking to make amazing games for free. This book takes an in-depth look, in easy-to-follow language, at how these amazing tools work together practically to produce high quality games. Explore how to create game content inside Blender, from models and animations to textures and video, and then see optimal workflows for exporting that content straight to Unity, quickly and easily. See tips, techniques and features for editing content between the two applications.

Key Features
Interoperability between Unity and Blender
The book has illustrated steps, to guide you along the way, and also has an associated website with additional video content
Unique in the Unity/Blender field
This is the only dedicated and current Blender-to-Unity tips and tricks book available on the market
This is a dedicated Blender-to-Unity workflows book, featuring practical steps that can dramatically increase your productivity when working with these two applications
  • ISBN13 9781351393461
  • Publish Date 31 December 2023
  • Publish Status Forthcoming
  • Publish Country GB
  • Publisher Taylor & Francis Ltd
  • Imprint Routledge
  • Format eBook
  • Pages 350
  • Language English