Game Engine Gems 2

Eric Lengyel (Editor)

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Book cover for Game Engine Gems 2

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This book, the second volume in the popular Game Engine Gems series, contains short articles that focus on a particular technique, describe a clever trick, or offer practical advice within the subject of game engine development. The 31 chapters cover three broad categories-graphics and rendering, game engine design, and systems programming. Profess
  • ISBN10 1322619964
  • ISBN13 9781322619965
  • Publish Date 1 January 2011
  • Publish Status Active
  • Out of Print 21 April 2015
  • Publish Country US
  • Imprint Taylor & Francis Group
  • Format eBook
  • Pages 526
  • Language English