Unreal Game Development

by Ashish Amresh and Alex Okita

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Book cover for Unreal Game Development

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Using Unreal Engine 3, the authors teach aspiring game makers the fundamentals of designing a computer game. The only prerequisite is a basic working knowledge of computers and a desire to build an original game. To get the most out of the book, the authors recommend gathering up some friends and working through the book together as a team and with time limits, mimicking the key elements of real world commercial game development.

This book mirrors the curriculum used at CampGame, a six week summer program organized for high school students at The New York University and Arizona State University that has been running successfully for over five years. Students enter with no prior knowledge of game making whatsoever, and through the course of six intensive weeks, they finish as teams of budding game developers who have already completed fully functional games with their own designs, code, and art.

Unreal (R) is a registered trademark of Epic Games, Inc.
Copyright in the Unreal Development Kit, Unreal Tournament, and Unreal Engine 3 is owned by Epic Games. Content of those programs included in screen shots in this book is copyrighted by Epic Games and used with the permission of Epic Games.

  • ISBN10 1322666636
  • ISBN13 9781322666631
  • Publish Date 1 January 2010
  • Publish Status Active
  • Out of Print 4 March 2015
  • Publish Country US
  • Imprint Taylor & Francis Group
  • Format eBook
  • Pages 425
  • Language English