Here's the scoop on building and marketing great games for the iPhone and iPad! The iPhone and iPad are the hottest techno-gadgets on the market today, and games for it are even hotter. To help you cash in on the trend, this book shows what it takes to create a good iPhone and iPad game and how to get it into the App Store. Neal Goldstein, leader of an iPhone app startup company, and his co-authors show you how to build a game that will sell, include quality graphics, market your game through the App Store, and more. Whether you're a programming novice or an experienced developer looking to enter the game market, here's how to get going. * Games for the iPhone are among the hottest apps in Apple's App Store * Learn to build two game applications from beginning to end * Written by successful mobile app developers, this guide begins with how to get started, including downloading the SDK and filling your toolbox * Covers programming with Objective-C and Cocoa, what makes a good game, graphics, and creating good mobile apps * Explains how to market your game through the App Store iPhone and iPad Game Development For Dummies can start you on a fun hobby or a lucrative career.
Note: Apple's iOS SDK tools are only accessible on Intel-powered Mac and MacBook devices.
- ISBN10 6612884614
- ISBN13 9786612884610
- Publish Date 22 September 2010 (first published 1 January 2010)
- Publish Status Active
- Out of Print 28 August 2012
- Publish Country US
- Imprint John Wiley & Sons
- Format eBook
- Pages 508
- Language English