Learning Physics Modeling with PhysX

by Krishna Kumar

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Book cover for Learning Physics Modeling with PhysX

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Written as a practical, step-by-step tutorial, this book is full of engaging examples to help you learn in a practical context. This book is for game developers or anyone who wants to learn how to fully utilize the PhysX Physics Engine quickly and efficiently. You don't have to be a die-hard programmer to get started with this book. Basic knowledge of C++, 3D mathematics, and OpenGL is all you need.
  • ISBN13 9781849698153
  • Publish Date 25 October 2013 (first published 1 January 2013)
  • Publish Status Out of Print
  • Out of Print 14 August 2021
  • Publish Country GB
  • Imprint Packt Publishing Limited
  • Format eBook
  • Pages 104
  • Language English