Evolutionary Game Design (SpringerBriefs in Computer Science)

by Cameron Browne

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Book cover for Evolutionary Game Design

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The book describes the world's first successful experiment in fully automated board game design. Evolutionary methods were used to derive new rule sets within a custom game description language, and self-play trials used to estimate each derived game's potential to interest human players. The end result is a number of new and interesting games, one of which has proved popular and gone on to be commercially published.
  • ISBN10 1283351587
  • ISBN13 9781283351584
  • Publish Date 1 January 2011
  • Publish Status Active
  • Out of Print 25 March 2015
  • Publish Country US
  • Imprint Springer London
  • Format eBook
  • Pages 130
  • Language English