If you are a game developer or a general programmer who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you.
Knowledge of C++ will come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.
- ISBN10 1322348480
- ISBN13 9781322348483
- Publish Date 1 January 2014
- Publish Status Active
- Out of Print 4 March 2015
- Publish Country US
- Imprint Packt Publishing
- Format eBook
- Pages 352
- Language English