Computer Animation: Theory and Practice (Computer Science Workbench) (Lecture Notes in Computer Science)

by Nadia Magnenat-Thalmann and Daniel Thalmann

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Book cover for Computer Animation

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Computer Science Workbench is a monograph series which will provide you with an in-depth working knowledge of current developments in computer technology. Every volume in this series will deal with a topic of importance in computer science and elaborate on how you yourself can build systems related to the main theme. You will be able to develop a variety of systems, including computer software tools, computer gra- phics, computer animation, database management systems, and compu- ter-aided design and manufacturing systems. Computer Science Work- bench represents an important new contribution in the field of practical computer technology. TOSIYASU L. KUNII Preface to the Second Edition Computer graphics is growing very rapidly; only computer animation grows faster. The first edition of the book Computer Animation: Theory and Practice was released in 1985. Four years later, computer animation has exploded. Conferences on computer animation have appeared and the topic is recognized in well-known journals as a leading theme. Computer-generated film festivals now exist in each country and several thousands of films are produced each year.
From a commercial point of view, the computer animation market has grown considerably. TV logos are computer-made and more and more simulations use the technique of computer animation. What is the most fascinating is certainly the development of computer animation from a research point-of-view.
  • ISBN10 443170051X
  • ISBN13 9784431700517
  • Publish Date 20 November 1990 (first published 1 August 1985)
  • Publish Status Active
  • Publish Country JP
  • Imprint Springer Verlag, Japan
  • Edition 2nd Revised edition
  • Format Hardcover
  • Pages 258
  • Language English