58 books • 11 series
Imaginary Mathematics for Computer Science
Foundation Mathematics for Computer Science
Calculus for Computer Graphics
Matrix Transforms for Computer Games and Animation
Quaternions for Computer Graphics
Rotation Transforms for Computer Graphics
Geometric Algebra
Geometric Algebra for Computer Graphics
Vector Analysis for Computer Graphics
Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)
Geometry for Computer Graphics
Introduction to Virtual Reality
Essential Mathematics for Computer Graphics Fast (Essential)
Essential Computer Animation Fast (Essential)
Virtual Worlds on the Internet (Practitioners)
Essential Virtual Reality Fast
Visualization
Doors and Windows (SORBUS Country S.)
The Timbered House (SORBUS Country S.)
The Country Estate (The Sorbus country guides)
Gates and Gateways (SORBUS Country S.)
The Village School (SORBUS Country S.)
Windmills and How They Work (SORBUS Country S.)
Watermills and How They Work (SORBUS Country S.)