30 books • 10 series
Book #1: A Beginner's Guide to 2D Platform Games with Unity
Book #4: A Beginner's Guide to Web and Mobile Games with Unity
Book #1: Godot from Zero to Proficiency (Foundations)
Book #2: Godot from Zero to Proficiency (Beginner)
Book #1: Java from Zero to Proficiency (Beginner)
Book #1: JavaScript from Zero to Proficiency (Beginner)
Book #2: Proceedings of the 9th irish Conference on Game-Based Learning
Book #2: Proceedings of the 7th Irish Conference on Game-Based Learning
Book #3: A Quick Guide to C# with Unity
Book #3: A Quick Guide to Procedural Levels with Unity
Book #4: A Quick Guide to 2D Infinite Runners with Unity
Book #2: The Ultimate Guide to 2D games with Unity
Book #2: Unity from Proficiency to Mastery (C# Programming)
Book #1: Unity From Zero to Proficiency (Foundations)
Book #2: Unity from Zero to Proficiency (Beginner)
Book #3: Unity from Zero to Proficiency (Intermediate)
Book #4: Unity from Zero to Proficiency (Advanced)
Book #5: Unity from Zero to Proficiency (Proficient)
Book #1: International Journal of Game-Based Learning