After playing the same levels or flying the same airplane over and over, many avid gamers quickly tire of their games. Now, with gmax supported games, they have a 3D modeling tool that is easy to use, comes with documentation, and includes a common framework that can be used to modify many popular games. The gmax(tm) Handbook shows you how to use this powerful application to modify actual games, such as Microsoft (R) Flight Simulator 2002, Dungeon Siege, Quake III Arena, Tr ainz, and more!
- ISBN10 1584502207
- ISBN13 9781584502203
- Publish Date 11 June 2003
- Publish Status Out of Print
- Out of Print 9 March 2017
- Publish Country US
- Publisher Cengage Learning, Inc
- Imprint Charles River Media
- Pages 357
- Language English