Windows(R) Graphics Programming Whether you're involved in business, engineering, design, art, or games, this book delivers the design and programming know-how you need to develop top-of-the-line Windows graphics applications. Using example code modules to illustrate key techniques, Julio Sanchez and Maria P. Canton lead you step by step through the Windows graphics programming repertoire -- from Win32 API basics to cutting-edge DirectX 6.1 tools. Working Solutions for Programming Challenges Master the basic principles of API programmingCreate menus, dialog boxes, and toolbarsManipulate pixels, lines, and curvesWork with closed figures, regions, and pathsManage Windows bitmap constructsTake command of rendering operations using Direct AccessUse DirectDraw to create high-performance animationsTake advantage of multi-monitor programming in Windows 98 and DirectX 6.1 Bonus! Includes a quick reference section for instant access to the programming information you need. CD-ROM Features: Microsoft's DirectX 6.1 Software Development Kit Plus all sample code from the book www.idgbooks.com
- ISBN10 0764532510
- ISBN13 9780764532511
- Publish Date 21 June 1999
- Publish Status Out of Print
- Out of Print 11 June 2002
- Publish Country US
- Publisher John Wiley & Sons Inc
- Imprint Hungry Minds Inc,U.S.
- Pages 648
- Language English