Using this text, programmers who want to explore the "what-if" world of visualization graphics can learn how to construct lifelike computer models using Windows versatile Graphics Device Interface (GDI). Windows application-building skills such as colour and bitmap programming, cell animation, mouse and keyboard input and GUI management are demonstrated. Also covered are advanced object- and image-based methods such as 3D modelling and design, procedural and kinetic animation, retouching, Fourier analysis and before-and-after analysis.
- ISBN10 0830638121
- ISBN13 9780830638123
- Publish Date 1 December 1993
- Publish Status Out of Print
- Out of Print 4 July 2001
- Publish Country US
- Publisher McGraw-Hill Education - Europe
- Imprint TAB Books Inc
- Pages 571
- Language English