Game Modeling Using Low Polygon Techniques

by Chad Walker and Eric Walker

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The multi-billion dollar computer game industry is growing at an incredible rate, and the competition to produce real-time games with faster, more realistic effects is fierce. Mastering real-time issues is a challenge for even the most seasoned developers, but one essential tool for overcoming real-time problems is to use low polygon models. The Art of Low Polygon Count Modeling teaches modelers how to create game-ready 3D models using any 3D application. Through step-by-step instructions, modelers learn the necessary skills, organizational techniques, and most effective ways to use 3D applications to create low poly models. Tutorials and "how-to" guidelines, teach users modeling techniques from the initial sketch phase to final development.
  • ISBN13 9781584500551
  • Publish Date 22 August 2001
  • Publish Status Out of Print
  • Out of Print 18 December 2015
  • Publish Country US
  • Publisher Cengage Learning, Inc
  • Imprint Charles River Media
  • Edition New edition
  • Pages 400
  • Language English