Gadgets and Games (Design and Engineering) (Design and Engineering for STEM)

by Chris Oxlade

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Book cover for Gadgets and Games

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Did you know that all gadgets and games have a life cycle? That's what we call the stages from their design, manufacture, and sale to their use, maintenance, and disposal. This book explains what happens during these stages, such as prototyping, the sourcing of components, the production process, the decisions made by designers and engineers, and recycling.
  • ISBN10 1406249750
  • ISBN13 9781406249750
  • Publish Date 14 February 2013 (first published 1 January 2013)
  • Publish Status Out of Print
  • Out of Print 3 March 2021
  • Publish Country GB
  • Publisher Pearson Education Limited
  • Imprint Raintree Publishers
  • Format Hardcover
  • Pages 56
  • Language English