Object-oriented Ray Tracing in C++

by Nicholas Wilt

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Book cover for Object-oriented Ray Tracing in C++

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Here is the first ray tracing book to focus on object-oriented methods that can greatly enhance both the speed of processing and the quality of the resulting graphics. Readers will find a brief introduction to ray tracing and background on advanced topics such as acceleration techniques, texture-mapping, and constructive solid geometry. They'll also get a "User's Manual" guide for the ray tracing class library, with code examples for both basic and sophisticated ray tracing problems.
  • ISBN10 047130414X
  • ISBN13 9780471304142
  • Publish Date 2 March 1994 (first published 11 January 1994)
  • Publish Status Out of Print
  • Out of Print 8 October 2008
  • Publish Country US
  • Imprint John Wiley & Sons Inc
  • Pages 442
  • Language English