18 books • 2 series
GPU Pro 360 Guide to Lighting
GPU Pro 360 Guide to Image Space
GPU Pro 360 Guide to Shadows
GPU Pro 360 Guide to 3D Engine Design
GPU PRO 360 Guide to GPGPU
GPU Pro 360 Guide to Mobile Devices
GPU Pro 360 Guide to Rendering
Gpu Pro 3
Gpu Pro 2
Gpu Pro
ShaderX7 : Advanced Rendering Techniques
Shader X4 Advanced Rendering Techniques
ShaderX3 Advanced Rendering with DirectX and OpenGL
Programming Vertex and Pixel Shaders
DirectX 2002 (Wordware Game Developer's Library)
Beginning Direct3D Game Programming
Beginning DirectX Graphics Programming (Game Development S.)
Direct3D ShaderX