The Magic Portal
2 total works
Age range 8 to 12
The first book in an all-new graphic novel series for Minecrafters - The Magic Portal!
In a world where combat games are the key to survival, two rivals get accidentally sucked into a portal that brings them back in time to the very beginning of The End. There, they uncover the ancient secrets of an Enderman's unusual behaviour. In order to get back home and share this valuable knowledge, Keri and Omar must guide the Endermen to carry out their plan to build the End Portal. The problem is, the Endermen aren't so keen on following the plans Keri and Omar have laid out for them. In fact, if they're not careful, they'll find out just how hostile an Enderman can get. Will Keri learn to trust Omar? Can these two enemies find a way to get along long enough to hatch a plan, convince the Endermen to build the End Portal, and return home without making any waves in their future timeline?
The second book in an all-new graphic novel series for Minecrafters-The Magic Portal!
NOT OFFICIALMINECRAFTPRODUCT.
NOT APPROVED BY OR ASSOCIATED WITH MOJANG.
Ghasts can be a real pain when you're trying to survive an ultimate challenge. In book two of The Magic Portal series, Keri and Omar bravely return to the magic portal to visit the ancient Nether and learn as much as they can about these unusual and dangerous creatures and get the competitive edge they need to survive. While they're exploring the mysterious origins of these floating, fire-ball-launching beasts, they discover new limitations in their magic portal's capabilities: a timer. When a mysterious figure messes with their plans and blocks their passage home, Keri and Omar must find a way to complete their mission and get past their unseen enemy before the clock runs down. Will they make it? Only time will tell.