Essex Witch Museum Mystery
4 primary works
Book 1
Still, the museum exerts a curious pull over Rosie. There’s the eccentric academic who bustles in to demand she help in a hunt for old bones, those of the notorious Ursula Cadence, a witch long since put to death. And there’s curator Sam Stone, a man about whom Rosie can’t decide if he’s tiresomely annoying or extremely captivating. It all adds up to looking like her plans to sell the museum might need to be delayed, just for a while.
Finding herself and Sam embroiled in a most peculiar centuries-old mystery, Rosie is quickly expelled from her comfort zone, where to her horror, the secrets of the past come with their own real, and all too present, danger as a strange magic threatens to envelope them all.
Book 2
Rosie and Sam must find out what’s happening before Mary takes the fall. But intuitions and tip-offs lead them stumbling into the dark waters of the past, exposing secrets of a wider conspiracy, as well as secrets all Rosie’s own. With strange chills Rosie and Sam learn that seeing isn’t always believing, while thoughts of truth may be just as illusory.
Book 3
It’s summer in Adders Fork. The sun is out, the sky is blue and things are going swimmingly for Rosie Strange, thank you very much. The Essex Witch Museum has been relaunched with a new Ursula Cadence wing and picnic grounds.
Then developers roll into the sleepy village to widen the road. When the centuries-old Blackly Be boulder, said to mark the grave of a notorious witch but now in the car park of the Seven Stars, is moved, all hell breaks out. Within hours a slew of peculiar phenomena descends and, when a severed head is discovered atop the boulder, the locals can take no more and storm the Museum to demand someone take action.
Can Rosie and Sam unravel the mystery? And what of the ancient treasure that could drastically change someone’s fortunes and offer a motive for murder?
Book 4
Halloween in Essex and the Mystery and Suspense creative writing course at old Ratchette Hall is off to a satisfyingly creepy start. But things take a turn for the worse when the course administrator is discovered dead, clutching a marble finger to his chest. For why would anyone, undead or alive, want to kill mild-mannered Graham?
Luckily Rosie Strange and Sam Stone are on the case. Soon, however, they are digging up more questions than answers: who are the unearthly howls emanating from neighbouring Witch Wood every night? How has a stone crusader, on display in the church, managed to lose a finger? And, more sinister yet, why is one of the tombs missing a corpse?