Applied C Graphics S.
2 total works
Demonstrates the fundamentals of C++ graphics programming for desktop publishing, 2-D paint and draw, 3-D CAD modeling and many other applications. Examples can be used to develop application software.
In a rapidly growing market dominated by information-hungry C programmers, this book promises to become the standard source on graphics programming. Adams provides crisply written how-to's for creating 3D graphics used in real-world applications, as well as numerous illustrations and a complete library of ready-to-use source code.