v. 4

PCI System Architecture is a detailed and comprehensive guide to the Peripheral Component Interconnect (PCI) Bus Specification, Intel's technology for fast communication between peripheral devices and the computer processor. This new edition has been thoroughly updated, reorganized, and expanded to cover the PCI Local Bus Specification version 2.2 and other recent developments, including the new PCI Hot-Plug Specification, changes to the PCI-to-PCI Bridge Architecture Specification, revisions to the PCI Bus Power Management Interface Specification, and the new features of the PCI BIOS Specification. This book provides clear and concise explanations of the relationship of PCI to the rest of the system and PCI fundamentals, including commands, read and write transfers, memory and I/O addressing, error handling, interrupts, and configuration transactions and registers.
In addition, you will find specific information on such key topics as: *Hot-Plug Specification *Power management *CompactPCI *The 64-bit PCI Extension *66 MHz PCI Implementation *Expansion ROMs *PCI-to-PCI Bridge and the PCI BIOS *Add-in cards and connectors *Bus arbitration *Reflected-wave switching *Early transaction end *Fast back-to-back and stepping Changes from PCI 2.1 to PCI 2.2 and changes from PCI-to-PCI Bridge Specification 1.0 to 1.1 are visibly highlighted throughout the book so that those familiar with the previous versions can quickly get a handle on new features and functions. Anyone who designs or tests hardware or software involving the PCI bus will find PCI System Architecture, Fourth Edition a valuable resource for understanding and working with this important technology. The PC System Architecture Series is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title explains from a programmers perspective the architecture, features, and operations of systems built using one particular type of chip or hardware specification.

v. 2

EISA System Architecture

by Tom Shanley

Published 1 March 1993
The Extension to Industry Standard Architecture (EISA) standard specifies a means of designing hardware that handles the internal communications and data exchange within a personal computer, and is specifically designed for data communications using 32-bit technology. This book details the difference between EISA and ISA specifications and describes the EISA bus structure, bus masters and slaves, bus arbitration, EISA interrupt handling and other areas.

v. 3

  • 80486 System Architecture describes the hardware architecture of PC products using the Intel family of 80486 chips, providing a clear, concise explanation of the 80486 processor's relationship to the rest of the system. The author provides a comprehensive treatment of the processor including:
  • -80486 microarchitecture and its functional units
  • -internal and external caches
  • -hardware interface
  • -SL technology features
  • -instructions new to the 80486
  • -the register set
  • -486/487SX processors
  • -486DX2 processors
  • -486DX2 write-back enhanced processor
  • -486DX4 processors
  • -implementation-specific issues
  • -main memory subsystem design
  • -OverDrive processors

If you design or test hardware or software that involves 486 processors, 80486 System Architecture is an essential, time-saving tool.

The PC System Architecture Series is a crisply written and comprehensive set of guides to the most important PC hardware standards. Each title explains from a programmer's perspective the architecture, features, and operations of systems built using one particular type of chip or hardware specification.

The PC System Architecture Series features step-by-step descriptions and instructions and accessible illustrations that enable a wide range of readers to easily understand difficult hardware topics. The authors, expert hardware training consultants for clients including IBM, Intel, Compaq, and Dell, have mastered the art of pinpointing and succinctly explaining just the critical information that PC programmers, software and hardware designers, and engineers need to know and leaving out the rest. The result is an exciting series of books that will enable readers of a wide range of backgrounds to make immediate gains in programming productivity.