Combat-K
4 total works
v. 4
Bilstering military SF starring a crack-combat team!
Junks, an evil alien scourge, are flooding Quad-Gal with terror and Combat K are sent on a mission to find an elusive alien retrovirus which can be used against the enemy. SLAM-dropped to Cloneworld – a planet ravaged by violent civil war – not only are Combat K hunted by elite junk assassins, but they get caught in a global conflict between augmented mechanised war machines and genetically modified humans who have the ability to clone themselves.
Combat K must fight their way to victory to save the Four Galaxies. But how can they possibly succeed, when their main foe are their own elite and deadly clones?
The City: an entire planet teeming with corruption, guns, sex, and designer drugs.
Humans are upgraded by the injection of microscopic nanobots, courtesy of new technology from the Nano-Tek corporation, but when this highly desirable technology heads onto the black market, millions of people inject themselves with pirated biomods – and transform into zombies. Now they roam the streets, out for blood, packing shotguns and bombs.
The Combat-K squad are dropped into this warzone to uncover what's turned the planet into a wasteland of murder and mutations, and soon their focus is on the darkness at the Nano-Tek corporation itself...
In a time of post-Singularity and FTL travel, the Helix War has raged across galaxies. Ex-soldier Keenan now works as a private investigator on a planet at the peaceful fringes of the Quad-Gal. Following the brutal death of his family he’s run up hefty debts, gained a bad reputation and become a heavy drinker.
When a prince from the Jervai Province offers him a case on a dangerous colony world in exchange for clues that may lead him to his family’s murderer, he accepts the job without hesitation. However, to have any chance of success he must gather together his old military unit, a group who swore they’d never work together again...
In a far future where a Junk alien scourge multiplies across Quad-Gal, Combat K are charged with finding the Junk’s homeland and annihilating the enemy.
Mission: a quick SLAM drop to Sick World, a long-abandoned hospital planet once dedicated to curing the deformed, the insane, the dying and the dead.
As daylight fades, so hibernation ends. The Medical Staff of Sick World, the doctors, nurses, patients and deviants, abandoned with extreme prejudice, a thousand-year gestation of hardcore medical mutation and accelerated healthcare technology; they can smell fresh meat. And Keenan, Pippa and Franco face their toughest battle yet.
You’ll never look at a nurse the same way again.