Field of Glory Renaissance
6 total works
Covering Eastern Europe during the Renaissance, and Western Europe in the latter half of the 16th century, Clash of Empires, the third Field of Glory: Renaissance Companion provides aspiring generals with everything they need to command an army of steadfast Janissaries, or the troops of one of the Ottoman Empire's foes. With Osprey artwork, maps, and historical background, Clash of Empires brings to the gaming table the great conflicts between the Cross and the Crescent.
Following on from the success of "The Field of Glory: Ancient and Medieval Rules", Slitherine and Osprey are proud to present this new rulebook for a whole new era of wargaming. "Field of Glory: Renaissance" takes a fresh look at the weapons and tactics that dominated the battlefields of the fifteenth, sixteenth, and seventeenth centuries, and presents a brand-new system that captures the flavour of this colourful period while remaining familiar to current Field of Glory players. Completely independent of the early books, "Field of Glory: Renaissance" has been designed in an approachable and easy-to-learn manner that allows players to employ on realistic formations and battlefield tactics of the early modern era.
While the Renaissance was a time of innovation and inspiration in art, literature and science, so too was it a period of military progress. From the rise of gunpowder as a battlefield-dominating weapon to the tactical genius of Machiavelli, the Italian Wars were the first step on this journey. With detailed army lists, historical overviews, maps and artwork, Trade and Treachery provides aspiring condottieri with everything they need to take over the armies of the Italian City States, and of the European powers of the 16th century, and lead them to glory.
Step from the splendor of the courts of Louis XIV and Charles II to the mud and blood of Sedgemoor, the Boyne, and the battlefields of the War of the League of Augsburg with Duty and Glory, the latest Field of Glory: Renaissance Companion. With historical overviews, artwork, maps, and detailed army lists for the armies of the antagonists of this period,Duty and Glory provides generals with everything they need to wage war in Western Europe in the Age of Reason.
Following in the footsteps of Marco Polo, Colonies and Conquest, the fourth Field of Glory: Renaissance Companion, presents the armies and allies of the great civilizations of Asia. Take on the role of a Portuguese conquistador or Dutch colonist, pushing ever-eastwards, seeking to bring trade and religion to the continent, or command the colorful and unique armies of India, China or Japan, and defend and expand your own empires. With artwork, maps and historical overviews, Colonies and Conquest presents everything you need to wargame the battles and conflicts of Renaissance-era Asia.
Follow Cortes and Pizarro in a quest for El Dorado or stand against the onrush of European expansion and colonialism with Cities of Gold, the sixth Field of Glory: Renaissance Companion. With artwork, maps and historical overviews, Cities of Gold journeys from the mountain stronghold of Machu Picchu and the great city of Tenochtitlan, to the forests and lakes of North America and the deserts and jungles of Africa, to bring you the forces and foes of the Aztecs, Incas, Tuaregs and Conquistadors.