A Tournament of Shadows
3 primary works
Book 1
It's dwarves vs dragons in this origin story for Enge's signature character, Morlock Ambrosius! Before history began, the dwarves of Thrymhaiam fought against the dragons as the Longest War raged in the deep roads beneath the Northhold. Now the dragons have returned, allied with the dead kings of Cor and backed by the masked gods of Fate and Chaos. The dwarves are cut off from the Graith of Guardians in the south. Their defenders are taken prisoner or corrupted by dragonspells. The weight of guarding the Northhold now rests on the crooked shoulders of a traitor's son, Morlock syr Theorn (also called Ambrosius). But his wounded mind has learned a dark secret in the hidden ways under the mountains. Regin and Fafnir were brothers, and the Longest War can never be over...
Book 2
Gods Clash with Gods, and the powers beyond gods, as the origin story of Morlock Ambrosius continues! The masked powers of Fate and Chaos are killing gods in the land of Kaen, facing the Wardlands across the Narrow Sea. Vocates Alo Oaij and Morlock Ambrosius cross into the unguarded lands, seeking to uncover the reasons for the godslaying, and to avert any threat to the lands the Graith of Guardians has sworn to protect. After crash-landing on the hostile coast of Kaen, the two Guardians confront vengeful frightened gods, a calmly murderous dragon, a demon called Andhrakar, and a bitter old necromancer named Merlin Ambrosius. Amid these dangers they find that they can trust no one but themselves - and each other.
Book 3
The tale of the early days of Morlock Ambrosius-master of all magical makers, wandering swordsman, and son of Merlin-concludes! From beyond the northern edge of the world, the Sunkillers (undying enemies of everything that lives and breathes and is an individual) are reaching into the sky of Laent to drain out its light and warmth. Their hope is to scrape sky, land, and sea clean of mortal life and return to where they once dwelled, before the first rising of the sun. Against them stand only the Graith of Guardians, defenders of the peaceful anarchy of the Wardlands. But the agents of the Sunkillers are abroad even in the Wardlands: plotting, betraying, murdering among the Graith. Married now for a century, Morlock Ambrosius and Alo Oaij will take different paths to counter the threat. As Alo ferrets out the enemy within the Graith, Morlock joins forces with his sister, the formidable Ambrosia Viviana, and crosses the monster-haunted plains of the deep north to confront the Sunkille