Sleep with the Fishes

by Brian M Wiprud

Published 1 December 2000
Wiseguy Sid “Sleep” Bifulco doesn’t need no stinkin’ witness protection program. The mobster-turned-snitch, who always put his victims gently to sleep before whacking them, did his prison time and now has a new rural hideaway and a new avocation: trout fishing in a scenic river valley. Except that a bunch of local yokels won’t leave him alone.

From a sexy trout dealer in crimson hiking boots to a cop married to a pregnant porn star, everybody in this little town has an angle, a grudge or a crush on somebody. And Sid needs to figure out these yahoos fast—because with a vicious Mafia killer on his trail, a warden on his doorstep, and a highly incriminating videotape making the rounds, it turns out that the simple life isn’t so simple after all....

Pipsqueak

by Brian M Wiprud

Published 1 January 2001
New York City taxidermy collector Garth Carson was seconds away from snagging the greatest find of his career—the original Pipsqueak the Nutty Nut, stuffed-squirrel puppet star of his favorite 1950s kiddie TV show—until a biker, a brawny redhead, and a murder derailed his dreams and stole his squirrel. Now Garth would do anything to get Pipsqueak back. Unfortunately, so would someone else.

When Garth and his gal, Angie, two of New York’s most unlikely sleuths, enter a wacky, rollicking underworld of club-goers, jive cult members, and at least one very violent Pipsqueak aficionado, Garth’s black-sheep crime-prone brother joins the fray, sure that there’s more to this squirrel than old fur and a pair of glass eyes. Suddenly Garth is starting to get a clue: The puppet star of one old-time TV show is leading him straight into the heart of a loopy cult, a retro rage, and a diabolical conspiracy to first control Pipsqueak—then the world.

Tailed

by Brian M Wiprud

Published 1 January 2007
Garth Carson has gone legit. Complete with briefcase in hand, he’s appraising taxidermy collections for one of the largest insurance companies in the country. But when prominent big-game hunters start dying—apparently slaughtered by their own taxidermy—Garth’s shiny new career makes him the FBI’s number one suspect.

On the run with his gal Angie and their favorite Russian gnome, Otto, Garth finds himself hopscotching across the heartland, from Hell (Michigan) to Chicago to New Mexico, on a high-stakes hunt for the real killer—who may be linked to his own family’s dubious past. But when they stumble upon a renegade brotherhood, a top secret government installation, and a former archaeologist who believes Garth’s nudist mother turned him into a werewolf, will Garth be one step closer to clearing his name? Or will this whirlwind of conspiracies spin him straight into the path of a killer who’s already hot on his tail?