Book 1

Hades' Daughter

by Sara Douglass

Published 1 January 2003
Ancient Greece is a place where mortals are the play things of the gods - but at the core of their city-state is a Labyrinth, where mortals can shape the heavens to their own design. When Theseus comes away from the Labyrinth with the prize and his beloved, the Mistress of the Labyrinth, his future seems assured. But she bears him only a daughter - and when he casts her aside for this, the world changes. From that day forward, the Labyrinths decay, and power fades from the city-states. A hundred years pass, Troy falls, the Trojans scatter. Then Brutus, the warrior-king of Troy, receives a vision of distant shores where he can rebuild the ancient kingdom. He will move heaven and earth to reach his destiny, but in the mists is a woman of power who has her own reasons for luring Brutus to these green shores. If Brutus makes this journey successfully it will be the next step in the Game of the Labyrinth, and the start of a complicated contest of wills to span the centuries.

Book 2

God's Concubine

by Sara Douglass

Published 1 February 2004
From ancient Greece, led by Brutus, holder of the bands of gold that wield the magic of the Gods, the remnants of Troy are drawn to Albion. Landing on the shores of the land that became Britain, they began to construct a new labyrinth, a place of magic that will bring unimaginable power to those who can control it. But the temptress who lured Brutus and his people seeks to use him for her own purposes. In that she fails, for it is the bride of Brutus who dooms the completion of the Labyrinth and sends all the players in this drama into a bell of death and rebirth, until the Labyrinth is completed and the ancient magic is set free. A thousand years pass. Cathedrals rise, hymns to saints replace odes to Celtic and Greek gods. But the old magic is not yet finished with the players. New faces, new bodies, but old souls. And not all who have come back remember their part in this drama. There are kings and princes, deadly court intrigues, and a warrior across the sea who waits for his opportunity to finish what was started centuries before.

Book 3

Darkwitch Rising

by Sara Douglass

Published 1 May 2005
Britain. An ancient land. Most think they know its history. But few suspect and fewer still know the truth. For back in the mists of time came Brutus, last of the Trojan kings, who was armed with the knowledge, 9f how to construct a magical Labyrinth that could rival the might of the gods. He was drawn to this place by the alluring sorceress Genvissa and together they almost succeeded in creating the Labyrinth. They were thwarted by Brutus's wife Cornelia, who understood the danger to the land. Her actions trapped them all in a cycle of death and rebirth that will not end until the magic of the Labyrinth is completed. Ages pass. Time and again the players have come close to victory but each time there is a new wrinkle to stay the fulfilment of power. The Now that these soul travellers arrive in is a most unique one. The English are at war, not with a foreign power but amongst themselves; a mighty Civil War that threatens to destroy a nation. A great pestilence is upon the land and the newly restored Charles II sits upon the throne trying to hold chaos at bay...He is one of the major players in this drama.

Book 4

Druid's Sword

by Sara Douglass

Published 1 April 2007
London WWII: The Blitz has all Londoners in its grip, and people struggle to survive amidst the terror and chaos of constant bombardment. But is it just Hitler's Luftwaffe that is responsible for all the death and destruction that the city is facing? Brutus, the Greek Kingman who brought the bands of power to the isle of Alba millennia ago, once again walks the streets of London, this time as an American major. The men and women who are his eternal companions (and sometimes lovers and enemies) have been reborn in this time and place, and all have come together for one last battle to finally complete the magical Labyrinth buried at the heart of the city. Half completed and resonating with an evil power, the Maze calls to them to complete the Game and possibly set all the players free. But a new power walks the land, a power that none anticipated and that has its own agenda. It could change the world forever.