Fractal geometry has become popular in the last 15 years,
its applications can be found in technology, science, or
even arts. Fractal methods and formalism are seen today as a
general, abstract, but nevertheless practical instrument for
the description of nature in a wide sense. But it was
Computer Graphics which made possible the increasing
popularity of fractals several years ago, and long after
their mathematical formulation. The two disciplines are
tightly linked.
The book contains the scientificcontributions presented
in an international workshop in the "Computer Graphics
Center" in Darmstadt, Germany. The
target of the workshop was to present the wide spectrum
of interrelationships and interactions between Fractal
Geometry and Computer Graphics. The topics vary from
fundamentals and new theoretical results to various
applications and systems development. All contributions are
original, unpublished papers.The presentations have been
discussed in two working groups; the discussion results,
together with actual trends and topics of future research,
are reported in the last section.
The topics of the book are divides into four sections:
Fundamentals, Computer Graphics and Optical Simulation,
Simulation of Natural Phenomena, Image Processing and Image
Analysis.