Fright at Zombie Farm

by Laurie S Sutton

Published 1 January 2015


House on Spooky Street

by Laurie S Sutton

Published 1 January 2015



Curse of Atlantis

by Laurie S Sutton

Published 1 August 2015

A sea creature is on the loose at Wild-World Beach! Will the gang stick together or split up? Should Shaggy and Scooby tackle their fears or their hunger first? Does Scooby-Doo deserve a Scooby Snack? In this interactive story, YOU CHOOSE the path the gang should take. With your help, they'll solve this maritime mystery.


Has the lost city of Atlantis finally been found? Scooby-Doo and the Mystery Inc. gang head to the Bahamas to investigate. When an underwater explosion rocks the dive site, there's more than just ruins in the watery depths — there’s trouble! In this You Choose mystery, you help the gang get to the bottom of this tropical riddle. Multiple endings, a glossary, and Scooby-Doo jokes make this a fun and educational read.

When Scooby-Doo and the gang visit their friend David's farm, David is no where to be found. As the gang separates to find their friend, readers decide which character to follow. But no matter where they roam, the Mystery Inc. gang seems to come across zombies! The person behind these zombies changes with each path, so you can solve the mystery again and again!

Mystery Inc. is going on a road trip, but their vacation takes an unexpected turn—a UFO has landed nearby! When they go to investigate, they find little gray aliens coming out of the ship and the gang can’t believe their eyes. Is this really a first encounter, or is an Earthling behind this crash landing? Your choices will help discover the truth in this intergalactic You Choose mystery. Multiple endings, a glossary, and Scooby-Doo jokes make this a fun and educational read.

On a camping trip, Scooby-Doo and the Mystery Inc. gang encounter Bigfoot! Will the gang pack up or stay to investigate? Should they follow Bigfoot's trail or wait for help? Does Scooby get to eat or does he go hungry? In this interactive story, YOU CHOOSE the path the gang should take. With your help, they'll solve this camp-out caper.

In this You Choose mystery, Scooby-Doo and the gang visit the great city of New Orleans. When the gang is forced to stop by an old mansion, it seems they've discovered a haunted house filled with witches and vampires. But who's really behind the haunting? Reader's choose which path to follow, with each leading to a different guilty party. Solve the mystery again and again! A glossary and choose-your-favorite punchline jokes make this a fun addition to the classroom library.